In Titanfall 2, an animation seems them capable of punching clean through a Grunt's body armour and chest, lifting them up (presumably by the heart) and crushing their internals. According to Grunt dialogue on Corporate, when a Spectre malfunctioned and began strangling someone with one hand, it took 4 men to successfully restrain it. In Titanfall 1, on The Colony, a Spectre kicks a Militia Riflemen 3 meters into a wall, cracking his head open through his helmet. It is also capable of jumping 4 stories high without jump jets. 50 cal AP rounds, and at least 1 shot from a Longbow DMR, which uses hypervelocity 8.19x50mm rounds, which by estimations would hit 3 times harder than a 20mm used for anti-vehicle purposes.Ī Spectre can move as fast if not faster than a normal human, they would be applying more than 1.2 metric tons of force which each step while sprinting, punch with almost 2 tons of force, and kick with 4. It can also survive a point-blank shot from a Wingman's. Durability: Enough to resist 8.19x(approx.)45mm copper jacket tungsten penetrator with polymer cartridge rounds.Armour: Titanium endoskeleton, tungsten carbide joints, and ablative ceramic armour.An additional model of the Spectre, itself based on the older MRVN Automated Assistants, is Spyglass - remote uplinks and bodies for the AI of the same name. Respectively, they are the Stalker and Reaper. Īside from the Spectre, the IMC have also developed a number of "Super-Spectres", heavily armed and heavily armoured upgrades of the Spectre chassis, designed for going toe-to-toe with Pilots and Titans. As part of this, Spectre models received a firmware upgrade allowing them to Rodeo Titans. Due to IMC personnel defections to the Militia, the Remnant Fleet has bolstered its numbers with ever-increasing quantities of Spectre. They have since become a mainstay of IMC military forces, and have also been added to the ranks of the Militia in the wake of the Battle of Demeter. Their first recorded combat deployment was the massacre of Colony G21 on planet Troy, and subsequent engagements with the 1st Militia Fleet. The box-head model of Spectre is the Second Generation Spectre, employed by the IMC in Titanfall and both IMC and Militia in Titanfall 2. These models are likely First-Generation Spectres, and reliant with older hardware and software than their contemporary counterparts. The wedge-head design can also be seen employed in the Sniper Spectre, Suicide Spectre, Stalker and Reaper, alongside the models being manufactured in the Hammond Robotics Corporate HQ and Zone 18. There are two basic models of Spectre belonging to both factions - the Militia model is identified by a wedge-shaped head and a black/tan colour scheme while the IMC model is identified by a flat snout and a white/green colour scheme. The introduction and development of the Spectre by Doctor Hammond reportedly started an arms race, though who else was developing Spectre-like robotics is unknown. When a Pilot reprograms a Spectre (See ' Data Knife'), the Spectre immediately begins to seek out and engage enemy combatants, both human and artificial, with extreme prejudice. Due to the corporate and military politics that plagued their development, Spectres inherited a data-port vulnerability from their Marvin predecessors. Their main use is urban pacification and occupation. The Spectre is officially classified in IMC manifests as a form of automated infantry. Defence contractor subsidiaries of the IMC developed the Spectre - a robotic anthropomorphic combat system derived from the MRVN project.
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